Microsoft announces three critical updates for Tuesday, June 8th

By Alan S. at June 06, 2010 09:03
Filed Under: Computers, General

This post is in relation to a story I received from eSecurity Planet. I know Microsoft usually releases their fixes on the Tuesday schedule, but for some reason Microsoft is making a bigger deal than usual about this patch release.

 

Microsoft notified IT security administrators this week that it plans to release ten patches, three of them rated "critical," on Tuesday.

 

image That will likely mean a little more work to install and test June's Patch Tuesday fixes than last month, when Microsoft released only two critical patches. Microsoft releases most of its software patches on the second Tuesday of each month -- thus the term "Patch Tuesday."

 

The past two months have seen fewer fixes than usual. For instance, in April, Microsoft rolled out five fixes for a total of nine critical security vulnerabilities.


In February, however, Microsoft came close to breaking its all-time record of fixes in one Patch Tuesday release when it shipped 13 patches for 26 vulnerabilities. In that mammoth release, only five of the patches were rated "critical," which is Microsoft's highest severity rating.

 

In order to give IT administrators some warning of how much work they face when a new batch of patches comes out, Microsoft releases an advance notification on the Thursday before Patch Tuesday.

 

The three critical patches for June primarily affect Windows 2000, Windows XP, Windows Vista and Windows 7. However, one or more of them also critically affect some server versions of Windows, including Windows Server 2003 Service Pack 2 (SP2) and Windows Server 2008 SP2 for both 32-bit and 64-bit editions, according to the advance notification e-mail.


Most of the other patches, which range from "important" to "moderate" in severity, impact Microsoft Office XP, Office 2003 and Office 2007. The just-released Office 2010 is not listed as affected.

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Google Maps vs Bing Maps

By Alan S. at February 17, 2010 08:17
Filed Under: General, Web / Software Development

Google-bingFor the last couple of years I’ve been writing web applications and desktop software using mapping technologies. A couple of years ago when these projects started we had to make a choice between Google Maps and Microsoft’s Virtual Earth (now called Bing Maps). At the time, Google had a much more restrictive licensing model than Microsoft. The websites and software we were developing required a subscription to plot and view the data, but free users could use the map in any way intended without requiring the user to log in or enter an email address. Google also had restrictive limits on the number of hits that your account could absorb. We went with Microsoft’s Virtual Earth and it has worked very well for us over the years and Microsoft was very forthcoming and open about their licensing and how we intended to use the technology.

 

Skip ahead a couple of years and I have started to look at Google and Bing again. This time it is for a site that will feature new home information and mapping. Like I said, Bing has worked well for us over the last couple years providing aerial maps for 3 web sites and 1 desktop application, so we have no real reason to switch other than to ensure they are able to provide the services we need.

 

Need help getting started with Google Earth? Check out Beginning Google Maps Applications with PHP and Ajax: From Novice to Professional

 

I started by checking Google Map’s licensing strategy, which was the deal killer for us a couple of years ago. It seems they have relaxed a lot of the per day restrictions (or eliminated them altogether). They have the same daily limit on geocoding addresses (providing the lat / long for a given street address), but the imaging is not restricted by hits. This means that you can provide the maps for your website visitors or for your applications without worry.

 

But wait, there’s more. Both Microsoft and Google have restrictions against charging for using the maps. In other words, you can’t use Google or Bing on a website that charges simply for using the map. You can provide basic functionality of the maps for use on your site and charge for overlays, plots, or other data that you provide. As an example, I designed a site that allows users to view Bing Maps and use all the features of it as provided by Bing. However, the customer provides data for overlays, boundaries, and plots that is proprietary to them. For that data to be displayed on the map, there is a charge. After a few calls to Microsoft, the client was able to get a clear and concise answer regarding the rules and regulations regarding Bing Maps, and the custom overlay charge was fine by them… Again, as long as users could freely use the Bing Maps general functionality as provided by Microsoft without paying for anything.

 

The one negative Bing has going for it is the abysmal default pins. Granted, I never use them and create custom PNG’s for the maps, but Google makes such a nice, simple pin that it would make my time spent developing the site a little less as well as providing an already well recognized image on the screen. People see it and immediately think “Oh, there’s one of what I’m looking for” instead of “What’s that gelatinous blob trying to say?”

 

Both offer 3d views, or Bird’s Eye View as Bing called it. They are both reasonably accurate with the plotting of geocoded points, but examples of mistakes are documented and lamented all over the net on both sides.

 

My Ratings:

  Google Maps Bing Maps
Data orngestrorngestrorngestr orngestrorngestrorngestrorngestr
Developer Resources orngestrorngestrorngestrorngestr orngestrorngestrorngestrorngestr
Documentation orngestrorngestrorngestrorngestr orngestrorngestrorngestr
Browser Support orngestrorngestrorngestr orngestrorngestr
Accuracy orngestrorngestr orngestrorngestrorngestr

 

Right now Google gets a little more exposure since Orbitz, Redfin and Trulia are all using the current version of the API on their websites. But Bing has made some serious inroads in the last year by providing more up to data data and a more relaxed licensing strategy.

 

Be sure and check out these amazing Google Earth references:

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Microsoft Surface D&D Demo

By Alan S. at February 13, 2010 05:00
Filed Under: Gaming, Computers

I’ll have to admit that when I first saw this I thought it was incredible. It’s like the huge touch screens of Star Trek TNG. I’m an old school Dungeons and Dragons player from days of old (late 70’s, early 80’s). There are still factions that meet at community gaming centers and stores that still play the old fashioned way with miniatures, maps, paper and pencil. But will this concept change that?

Surfacescapes Demo Walkthrough from Surfacescapes on Vimeo.

 

The big advantage of the large surface game is that specifics, ranges, inventories, etc. can all be accessed with the touch of a finger. Pretty cool, right? Well, I would have to argue that while it may appeal to the ‘shiny object’ crowd, the old school methods will still be the dominant ones. Why? For the simple reason that having to reference the mountains of books to determine, in the most precise of detail, the effects or abilities of a class, spell, or Boss is half the fun. The research and interpretation is where the fulfillment of D&D lies… That and the imagination!

 

Surface game playing... Old Skool Now I’ve been tabletop RPG’ing since High School and I can tell you that some of the cerebral fulfillment of the games comes from outsmarting an opponent who doesn’t know the rules as they pertain to their situation or has misinterpreted them, which usually leads to a half hour of looking up the ruling in question and arguing with the DM to get your way. Sometimes, a slap-fight ensues. With the surface method, everything is at your fingertips. You can immediately assess the situation and have the game determine the best option.

 

Take for example the simple method of range determination as demonstrated in the video. Have you ever played a tabletop RPG and pre-measured a range attack? OMG – You will be banned from the store quicker than your Manna burn rate can be calculated. Not physically banned, but the shame you feel for being labeled and ignored by your fellow type A mouth breathers might as well mean exile. There are rules, protocols, and sometimes rituals that accompany these games, and there’s good reason for it. It’s the interaction with fellow carbon based life forms that makes playing D&D and every other RPG (Games Workshop, etc.) worth while.

 

0113000737 I can see this method being useful when your playing a single player game like Diablo or the many other solo RPG’s out there. I think the surface method would be a fantastic vehicle for those types of games where the pomp and circumstance of the group environment are not required. Plus, lugging around those 18 books is the only exercise I get!

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